Wiimotenewini !new! Official
to make the right analog stick function as a pointer or "shake" input. Permissions: On Android, if you cannot see the folder, use the Dolphin Emulator import/export tool to bypass folder restrictions. button mapping template
: Users frequently share .ini profiles for specific games, such as Mario Kart Wii configs on GitHub , which pre-map complex shake motions to simple button presses.
// --- Rumble Feedback --- // Vibrate when pressing A Wiimote.Rumble = Wiimote.A wiimotenewini
Budget clones containing integrated Motion Plus hardware often use alternative chipsets that reject default Windows pairing commands. Connecting a 2-in-1 clone requires toggling inside Dolphin's controller panel, turning system Bluetooth off and back on, and forcefully editing Source = 2 within WiimoteNew.ini to let Dolphin communicate via passthrough mode, capturing the clone's raw physical data streams directly.
When you configure controllers in Dolphin, whether you are using a real Wii Remote via Bluetooth or emulating one with a keyboard, mouse, or gamepad, those settings are saved. While older versions of Dolphin used Wiimote.ini , newer iterations generally use Wiimotenew.ini to handle more complex mapping setups, such as multiple controllers and custom profiles. Why You Need to Know About This File to make the right analog stick function as
Instead of constantly reconfiguring your buttons, you can save custom configurations as Profiles through the GUI, which creates individual .ini files inside the Config/Profiles/Wiimote/ folder. You can then use Dolphin's game-specific settings to force-load a specific profile by adding a line to a game's custom metadata file: [Controls] WiimoteProfile1 = HorizontalMario Use code with caution. Troubleshooting Common Issues
Understanding how to navigate, modify, and optimize WiimoteNew.ini is essential for mastering Wii emulation. File Location: Where to Find WiimoteNew.ini // --- Rumble Feedback --- // Vibrate when
In the file structure of the Dolphin Emulator, input profiles for Nintendo GameCube controllers and Wii Remotes are isolated to prevent conflict. The WiimoteNew.ini file acts as the primary configuration script that updates dynamically whenever you modify controls in Dolphin's user interface. File Location Across Operating Systems
The file is typically located in the Dolphin Emulator/Config/ folder. It is organized into sections for each possible controller (up to four) and the Balance Board.
While it may seem like an obscure piece of the emulation puzzle, the WiimoteNew.ini file is actually the beating heart of your Dolphin controller configuration. Once you understand its location and simple structure, you move from being a passive user to an active problem-solver. You'll have the power to fix stubborn motion controls, enable exotic controllers with UDP, and troubleshoot second-player issues in minutes.
# Example Layout Fragment inside WiimoteNew.ini [Wiimote1] Source = 1 Device = DInput/0/Keyboard Mouse Buttons/A = `Click 0` Buttons/B = `Click 1` Extension = Nunchuk Nunchuk/Buttons/C = LCONTROL Nunchuk/Buttons/Z = LSHIFT Use code with caution. Essential Modification Cases 1. Fixing Multi-Player Disconnects in Batocera