On , choose: "Let's just keep things peaceful from now on." Hidden CG and Achievement Checklist
| Character | Role | Preferred gifts | Disliked actions | |-----------|------|----------------|------------------| | (2A) | Student / part‑time cosplayer | Energetic drinks, anime figurines, used socks | Ignoring her texts, calling her weird | | Ryō (2C) | Gym trainer / aspiring model | Protein bars, cologne, mirrors | Rejecting gym invites, being messy | | Landlord (1F) | Old man, seems friendly but suspicious | Vintage whiskey, newspapers | Breaking rules, entering basement | | Mysterious Girl (3B) | Only appears after day 3 | Rare candies, old photos | Sneezing loudly (startles her) |
Complete all routes, collect all 47 photos, and get all 5 main endings. Then start a new game+ with a new option at the title screen: “Watch from the walls”.
🗓️ Phase 1: The First Week (Establishing the Boundaries) my neighbor is way too perverted walkthrough full
Most "levels" in this version are linear story segments. Pay attention to dialogue choices, though many in the current public version [Ver 1.0] primarily affect flavor text rather than divergent endings. Summer Special Walkthrough
Located inside the mailbox labeled "404" in the lobby. You need the Hairpin from your own bathroom to pick the lock.
– Use the key to enter 2B. Inside: a bare room with one chair, a tripod, and a laptop playing surveillance footage of your apartment. On , choose: "Let's just keep things peaceful from now on
Place a hidden camera (found in the electronics shop downtown) in the neighbor's living room during Chapter 2.
Visual novels branch into multiple endings depending on the choices made during pivotal story segments. Use the following table to understand how common dialogue archetypes affect game progression: Choice Type Immediate Impact Long-Term Result Boosts confidence stats; can fast-track romantic routes.
– Name it “Day 1 start”.
Kept Mika’s earring, counter‑blackmailed her, then demanded NSFW favors.
Dating simulators, choice-driven visual novels, and episodic adult games rely heavily on resource management, precise dialogue selection, and event sequencing. Navigating these games successfully requires a balance of spatial exploration and social engineering. 1. Core Gameplay Systems and Mechanics