House Of Shinobi -pre-release- -cutepercentage- New! -
On the surface, CutePercentage is purely cosmetic. It unlocks no extra weapons, no bonus damage, no invincibility frames. However, beta testers have reported three tangible effects:
“CutePercentage is not a number. It is a feeling. But since we are game developers, we had to quantify it. So we built a heuristic.” House of Shinobi -Pre-Release- -CutePercentage-
The core of the game is its narrative, featuring an introductory story that rapidly evolves, packed with 60k+ words of content in its early iterations. On the surface, CutePercentage is purely cosmetic
You might ask: Does a high CutePercentage affect gameplay? The answer is both yes and no. It is a feeling
Will the novelty wear off after ten hours? Possibly. But for the first five hours—when you watch a scarred, veteran shinobi reluctantly accept a hug from a floating ghost fox—you will realize that the CutePercentage isn't just a number. It is a promise.
So, what makes "House of Shinobi -Pre-Release- -CutePercentage-" so special? Here are some of the key features that set it apart from other mobile games:
It's important to note that House of Shinobi is explicitly an aimed at players 18 years and older. It explores deep moral and social themes, presenting "ethical dilemmas woven into the storyline" and content warnings for sensitive topics.