Auto Lip Sync Blender Install [portable] -
Go to the top menu of the Graph Editor and select . Select your .wav or .mp3 voice file from your computer.
Before running the automation, your 3D character needs a structured set of mouth shapes. Create Shape Keys (Visemes)
Select your character's mesh (if using Shape Keys) or the character's Armature (if using bones).
Automated lip-sync tools are sensitive to audio encoding. If your sync process throws an error or creates blank keyframes, convert your voice tracks to a standard at 44.1kHz before importing it into Blender. auto lip sync blender install
— In the 3D Viewport, locate the new RLSP tab . Press the Create capture button in the RLSP: Sound setup and cues capture panel.
For custom scripts not packaged as add-ons:
Automating character animation saves hundreds of hours of manual keyframing. Blender offers powerful, free add-ons to automatically sync 3D mouth movements with voice audio files. Go to the top menu of the Graph Editor and select
— The add-on will be installed and ready to use. A new Lip Sync tab should appear in the 3D Viewport Sidebar (press N ) under the Animation section.
Download the standalone executable library from its official GitHub repository.
It offers multi-threaded processing for longer sound clips, works with both shape keys and armature actions, runs in the background without blocking Blender, and supports both legacy add-on installation (for Blender pre-4.2) and modern extension installation (for Blender 4.2+). Create Shape Keys (Visemes) Select your character's mesh
Check the box next to to activate it.
Slightly open mouth with relaxed teeth (consonants like K, S, T). C: Open mouth (vowels like EH, AE). D: Wide open mouth (vowel AA). E: Slightly open, narrow mouth (vowel O). F: Wide, puckered mouth (vowel UW). G: Pronounced forward mouth (consonant F, V). H: Tongue pressed behind teeth (consonant L).
In the search bar at the top right of the Add-ons window, type Lip Sync or Rhubarb . Locate the add-on in the list. Check the box next to the add-on name to enable it. Step 4: Link the External Executable (If Required)