Anno 1800 Lan Multiplayer Fixed [verified] Jun 2026

If you are running a LAN party through a local router that connects to the internet, NAT restrictions can block peer-to-peer data packets. Enabling Universal Plug and Play (UPnP) or manually forwarding ports resolves this.

But for 2-3 players on a stable local switch? It works. Latency drops from 40-60ms (via relay) to <1ms (direct). Save games are stored locally, not in the cloud.

While up to 16 players can theoretically play together (4 teams of 4 in co-op mode), practical performance depends on hardware and network quality. Start with 2-4 players before attempting larger sessions. anno 1800 lan multiplayer fixed

Anno 1800 delivers one of the most rewarding city-building and strategy experiences in modern gaming. However, gathering friends for a local area network (LAN) session or simulated LAN via Virtual Private Networks (VPNs) can sometimes lead to frustrating connectivity drops, desyncs, and infinite loading screens. Because the game relies heavily on Ubisoft Connect servers even during local simulation, achieving a flawless multiplayer connection requires specific network configurations.

Configure your router's port forwarding settings using the following values: If you are running a LAN party through

Select and enter the specific ports: 80, 443, 13000, 13005, 13200, 14000, 14001, 14008, 14020, 14021, 14022, 14023, 14024 .

Virtual network adapters installed by software like VMware, VirtualBox, or VPN clients often confuse the game engine's binding priorities. Disable Conflicting Virtual Adapters It works

If your game is purchased through or the Ubisoft Store